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@lyse lol 🥴

Interesting to see how far away from the shore that station is:

https://en.wikipedia.org/wiki/Vostok_Station


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aGV5IG1lYW50IOKApiBUaGV5IG9ubHkgY2FyZSBhYm91dCB0aGUgbnVtYmVyIG9mIGxvdyBwdWxz
ZXMuDQo=

🙄=


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ZXMuDQo=

🙄=


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ZXMuDQo=

🙄=
… especially since I made a mistake in interpreting the puzzle input. 🤦
… especially since I made a mistake in interpreting the puzzle input. 🤦
… especially since I made a mistake in interpreting the puzzle input. 🤦
I’m really bad at competitive programming. 🙄 For today’s #AdventOfCode puzzle, I spent an eternity trying to understand exactly what kind of bG9naWMgY2lyY3VpdAo= the puzzle input describes – I haven’t done that in well over a decade, so I made little progress. I knew right from the start that SSBoYWQgdG8gbG9vayBmb3IgY3ljbGUgbGVuZ3RocyBhbmQgdGhlbiBmaW5kIHRoZSBMQ00K. It just didn’t occur to me to just run my program on cGFydGlhbCBpbnB1dAo= and print those numbers. 🥴 I only did that after over 4 hours (including time to debug my nasty C code) and then, boom, solution …
I’m really bad at competitive programming. 🙄 For today’s #AdventOfCode puzzle, I spent an eternity trying to understand exactly what kind of bG9naWMgY2lyY3VpdAo= the puzzle input describes – I haven’t done that in well over a decade, so I made little progress. I knew right from the start that SSBoYWQgdG8gbG9vayBmb3IgY3ljbGUgbGVuZ3RocyBhbmQgdGhlbiBmaW5kIHRoZSBMQ00K. It just didn’t occur to me to just run my program on cGFydGlhbCBpbnB1dAo= and print those numbers. 🥴 I only did that after over 4 hours (including time to debug my nasty C code) and then, boom, solution …
I’m really bad at competitive programming. 🙄 For today’s #AdventOfCode puzzle, I spent an eternity trying to understand exactly what kind of bG9naWMgY2lyY3VpdAo= the puzzle input describes – I haven’t done that in well over a decade, so I made little progress. I knew right from the start that SSBoYWQgdG8gbG9vayBmb3IgY3ljbGUgbGVuZ3RocyBhbmQgdGhlbiBmaW5kIHRoZSBMQ00K. It just didn’t occur to me to just run my program on cGFydGlhbCBpbnB1dAo= and print those numbers. 🥴 I only did that after over 4 hours (including time to debug my nasty C code) and then, boom, solution …
’t was foggy today.

[![](https://movq.de/v/e3c07f5e8a/.html-index-thumb-a.jpg.jpg)](https://movq.de/v/e3c07f5e8a/a.jpg)
’t was foggy today.

[![](https://movq.de/v/e3c07f5e8a/.html-index-thumb-a.jpg.jpg)](https://movq.de/v/e3c07f5e8a/a.jpg)
’t was foggy today.

[![](https://movq.de/v/e3c07f5e8a/.html-index-thumb-a.jpg.jpg)](https://movq.de/v/e3c07f5e8a/a.jpg)
@lyse Great photos! 👌 73.jpg is a crazy effect, almost looks like a tunnel. 😮

54.jpg goes straight to the wallpaper collection. 😊
@lyse Great photos! 👌 73.jpg is a crazy effect, almost looks like a tunnel. 😮

54.jpg goes straight to the wallpaper collection. 😊
@lyse Great photos! 👌 73.jpg is a crazy effect, almost looks like a tunnel. 😮

54.jpg goes straight to the wallpaper collection. 😊
@lyse

Collective facepalm at 30c3
@lyse

Collective facepalm at 30c3
@lyse

Collective facepalm at 30c3
Speaking of bass, in case you need your panties dropped: https://www.youtube.com/watch?v=qlrvzLRgzdc
Speaking of bass, in case you need your panties dropped: https://www.youtube.com/watch?v=qlrvzLRgzdc
Speaking of bass, in case you need your panties dropped: https://www.youtube.com/watch?v=qlrvzLRgzdc
@lyse Cameras sure had a weird shape back then. 🤔
@lyse Cameras sure had a weird shape back then. 🤔
@lyse Cameras sure had a weird shape back then. 🤔
@lyse Good thing I’m on vacation, eh? 🥴
@lyse Good thing I’m on vacation, eh? 🥴
@lyse Good thing I’m on vacation, eh? 🥴
@xuu Yeah. I hope that was the only one this year. 🥴 Geometry problems are my favorite. (And they’re good for doing visualizations.)
@xuu Yeah. I hope that was the only one this year. 🥴 Geometry problems are my favorite. (And they’re good for doing visualizations.)
@xuu Yeah. I hope that was the only one this year. 🥴 Geometry problems are my favorite. (And they’re good for doing visualizations.)
@lyse That’s the good stuff! 👌
@lyse That’s the good stuff! 👌
@lyse That’s the good stuff! 👌
@lyse Hab’ die auch sehr lange nicht mehr gehört. Wurde irgendwann zu schnulzig. Aber das scheint sich ja geändert zu haben. 😂
@lyse Hab’ die auch sehr lange nicht mehr gehört. Wurde irgendwann zu schnulzig. Aber das scheint sich ja geändert zu haben. 😂
@lyse Hab’ die auch sehr lange nicht mehr gehört. Wurde irgendwann zu schnulzig. Aber das scheint sich ja geändert zu haben. 😂
#NowPlaying “CoLD SToRAGE - Messij” from the Wipeout soundtrack: https://www.youtube.com/watch?v=4uQnXvRndcE

I’ve always loved this bass line. 😍 (I should have realized earlier in my life that that’s my favorite instrument. The signs were all there. 😅)
#NowPlaying “CoLD SToRAGE - Messij” from the Wipeout soundtrack: https://www.youtube.com/watch?v=4uQnXvRndcE

I’ve always loved this bass line. 😍 (I should have realized earlier in my life that that’s my favorite instrument. The signs were all there. 😅)
#NowPlaying “CoLD SToRAGE - Messij” from the Wipeout soundtrack: https://www.youtube.com/watch?v=4uQnXvRndcE

I’ve always loved this bass line. 😍 (I should have realized earlier in my life that that’s my favorite instrument. The signs were all there. 😅)
@lyse Hallo, hallooo, ich bin dein Ohrwurm! 🤪
@lyse Hallo, hallooo, ich bin dein Ohrwurm! 🤪
@lyse Hallo, hallooo, ich bin dein Ohrwurm! 🤪
(That being said, I do have a C version going with my own aGFzaAo= and YXJyYXktYmFja2VkIGJpbmFyeSBtaW4taGVhcAo= implementation, so it’s not like I copied someone else’s code verbatim.)
(That being said, I do have a C version going with my own aGFzaAo= and YXJyYXktYmFja2VkIGJpbmFyeSBtaW4taGVhcAo= implementation, so it’s not like I copied someone else’s code verbatim.)
(That being said, I do have a C version going with my own aGFzaAo= and YXJyYXktYmFja2VkIGJpbmFyeSBtaW4taGVhcAo= implementation, so it’s not like I copied someone else’s code verbatim.)
I don’t enjoy this type of problem at all and looked for help. I’m here for the DOS stuff, not Y29udmluY2luZyBEaWprc3RyYSBpbnRvIGRvaW5nIHRoZSByaWdodCB0aGluZwo=.

Still, the solution takes way too much memory. Since I don’t liked the puzzle to begin with, I won’t spend time trying to optimize it. (I have some more interesting VGA stuff on my TODO list.)=
I don’t enjoy this type of problem at all and looked for help. I’m here for the DOS stuff, not Y29udmluY2luZyBEaWprc3RyYSBpbnRvIGRvaW5nIHRoZSByaWdodCB0aGluZwo=.

Still, the solution takes way too much memory. Since I don’t liked the puzzle to begin with, I won’t spend time trying to optimize it. (I have some more interesting VGA stuff on my TODO list.)=
I don’t enjoy this type of problem at all and looked for help. I’m here for the DOS stuff, not Y29udmluY2luZyBEaWprc3RyYSBpbnRvIGRvaW5nIHRoZSByaWdodCB0aGluZwo=.

Still, the solution takes way too much memory. Since I don’t liked the puzzle to begin with, I won’t spend time trying to optimize it. (I have some more interesting VGA stuff on my TODO list.)=
Ah, there it is. Today’s AoC puzzle is of a categeory that I find the least interesting. Gonna take my time with this one. 😴
Ah, there it is. Today’s AoC puzzle is of a categeory that I find the least interesting. Gonna take my time with this one. 😴
Ah, there it is. Today’s AoC puzzle is of a categeory that I find the least interesting. Gonna take my time with this one. 😴
@xuu Ahhh, shit. 🤣
@xuu Ahhh, shit. 🤣
@xuu Ahhh, shit. 🤣
Neat side effect: I can use my Linux bitmap font in those DOS visualizations now. 🥳
Neat side effect: I can use my Linux bitmap font in those DOS visualizations now. 🥳
Neat side effect: I can use my Linux bitmap font in those DOS visualizations now. 🥳
That was a productive day.

I dug through VGA again and finally understood some crucial parts. My AoC visualizations now use my own VGA “interface” (or “driver” or whatever you want to call it).

It is *much* faster than BGI, but this comes at a cost: Higher memory usage. I need an additional ~150 kB now.

Let’s see if I’m going to regret this because I run out of memory. 🤣 I don’t think so, though, because this is only for the visualizations and not for the actual AoC puzzle solutions. The visualizations are just an added bonus anyway.~
That was a productive day.

I dug through VGA again and finally understood some crucial parts. My AoC visualizations now use my own VGA “interface” (or “driver” or whatever you want to call it).

It is *much* faster than BGI, but this comes at a cost: Higher memory usage. I need an additional ~150 kB now.

Let’s see if I’m going to regret this because I run out of memory. 🤣 I don’t think so, though, because this is only for the visualizations and not for the actual AoC puzzle solutions. The visualizations are just an added bonus anyway.~
That was a productive day.

I dug through VGA again and finally understood some crucial parts. My AoC visualizations now use my own VGA “interface” (or “driver” or whatever you want to call it).

It is *much* faster than BGI, but this comes at a cost: Higher memory usage. I need an additional ~150 kB now.

Let’s see if I’m going to regret this because I run out of memory. 🤣 I don’t think so, though, because this is only for the visualizations and not for the actual AoC puzzle solutions. The visualizations are just an added bonus anyway.~
@prologic Good to hear! 🙂 Wow, nobody else caught it? How did you manage to do that? 😅
@prologic Good to hear! 🙂 Wow, nobody else caught it? How did you manage to do that? 😅
@prologic Good to hear! 🙂 Wow, nobody else caught it? How did you manage to do that? 😅
I bet today’s AoC puzzle was the last easy one before we descend into madness. 🤣
I bet today’s AoC puzzle was the last easy one before we descend into madness. 🤣
I bet today’s AoC puzzle was the last easy one before we descend into madness. 🤣
@xuu Why not? 😅 I made learning and exploring DOS the whole point of this event. Solving the puzzles is secondary. 😅
@xuu Why not? 😅 I made learning and exploring DOS the whole point of this event. Solving the puzzles is secondary. 😅
@xuu Why not? 😅 I made learning and exploring DOS the whole point of this event. Solving the puzzles is secondary. 😅
@lyse Yeah, no way to see that. 😞
@lyse Yeah, no way to see that. 😞
@lyse Yeah, no way to see that. 😞
@prologic How are you guys doing now? 🤔
@prologic How are you guys doing now? 🤔
@prologic How are you guys doing now? 🤔
@taigrr Yeah, I got it. 😅 After some optimization, it runs on DOS. Needs about half the available memory (~250 kB used).

U28gdGhlIGlkZWEgaXMgdG8gZGV0ZWN0IHdoZW4gYSBsb29wIGJlZ2lucyBhbmQgZXZlcnl0aGlu
ZyByZXBlYXRzLiBIb3cgZGlkIHlvdSBkbyB0aGF0LCBpcyB0aGVyZSBhIGNsZXZlciB0cmljaz8g
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IGl0IGxvb2tzIGxpa2UgYWZ0ZXIgYSBiaWxsaW9uIGN5Y2xlcy4NCg0K~
@taigrr Yeah, I got it. 😅 After some optimization, it runs on DOS. Needs about half the available memory (~250 kB used).

U28gdGhlIGlkZWEgaXMgdG8gZGV0ZWN0IHdoZW4gYSBsb29wIGJlZ2lucyBhbmQgZXZlcnl0aGlu
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IGl0IGxvb2tzIGxpa2UgYWZ0ZXIgYSBiaWxsaW9uIGN5Y2xlcy4NCg0K~
@taigrr Yeah, I got it. 😅 After some optimization, it runs on DOS. Needs about half the available memory (~250 kB used).

U28gdGhlIGlkZWEgaXMgdG8gZGV0ZWN0IHdoZW4gYSBsb29wIGJlZ2lucyBhbmQgZXZlcnl0aGlu
ZyByZXBlYXRzLiBIb3cgZGlkIHlvdSBkbyB0aGF0LCBpcyB0aGVyZSBhIGNsZXZlciB0cmljaz8g
SSBqdXN0IHN0b3JlZCB0aGUgbWFwIGNvbmZpZ3VyYXRpb25zIGluIGEgaGFzaCBtYXAuIEFmdGVy
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IGFuZCBpbiB3aGljaCBjeWNsZSB0aGF0IHdhcy4gVGhlbiB3ZSBjYW4gZXh0cmFwb2xhdGUgaG93
IGl0IGxvb2tzIGxpa2UgYWZ0ZXIgYSBiaWxsaW9uIGN5Y2xlcy4NCg0K~
Today’s Advent of Code puzzle was rather easy (luckily), so I spent the day doing two other things:

- Explore VGA a bit: How to draw pixels on DOS all by yourself without a library in graphics mode 12h?
- Explose XMS a bit: How can I use more than 640 kB / 1 MB on DOS?

Both are … quite awkward. 😬 For VGA, I’ll stick to using the Borland Graphics Interface for now. Mode 13h is great, all pixels are directly addressable – but it’s only 320x200. Mode 12h (640 x 480 with 16 colors) is pretty horrible to use with all the planes and what not.

As per this spec, I’ve written a small XMS example that uses 32 MB of memory:

https://movq.de/v/9ed329b401/xms.c

It works, but it appears the only way to make use of this memory is to copy data back and forth between conventional memory and extended memory. I don’t know how useful that is going to be. 🤔 But at least I know how it works now.

Today’s Advent of Code puzzle was rather easy (luckily), so I spent the day doing two other things:

- Explore VGA a bit: How to draw pixels on DOS all by yourself without a library in graphics mode 12h?
- Explose XMS a bit: How can I use more than 640 kB / 1 MB on DOS?

Both are … quite awkward. 😬 For VGA, I’ll stick to using the Borland Graphics Interface for now. Mode 13h is great, all pixels are directly addressable – but it’s only 320x200. Mode 12h (640 x 480 with 16 colors) is pretty horrible to use with all the planes and what not.

As per this spec, I’ve written a small XMS example that uses 32 MB of memory:

https://movq.de/v/9ed329b401/xms.c

It works, but it appears the only way to make use of this memory is to copy data back and forth between conventional memory and extended memory. I don’t know how useful that is going to be. 🤔 But at least I know how it works now.

Today’s Advent of Code puzzle was rather easy (luckily), so I spent the day doing two other things:

- Explore VGA a bit: How to draw pixels on DOS all by yourself without a library in graphics mode 12h?
- Explose XMS a bit: How can I use more than 640 kB / 1 MB on DOS?

Both are … quite awkward. 😬 For VGA, I’ll stick to using the Borland Graphics Interface for now. Mode 13h is great, all pixels are directly addressable – but it’s only 320x200. Mode 12h (640 x 480 with 16 colors) is pretty horrible to use with all the planes and what not.

As per this spec, I’ve written a small XMS example that uses 32 MB of memory:

https://movq.de/v/9ed329b401/xms.c

It works, but it appears the only way to make use of this memory is to copy data back and forth between conventional memory and extended memory. I don’t know how useful that is going to be. 🤔 But at least I know how it works now.

Ha, I *did* get it to work on DOS! I only have about 3.9 kB of stack size available, which is very little for all the recursion that we’re doing today. As a last resort, converting recursion to iteration might have been an option, but I managed to keep the stack usage small enough (about 3.5 kB).

That was a tough one …
Ha, I *did* get it to work on DOS! I only have about 3.9 kB of stack size available, which is very little for all the recursion that we’re doing today. As a last resort, converting recursion to iteration might have been an option, but I managed to keep the stack usage small enough (about 3.5 kB).

That was a tough one …
Ha, I *did* get it to work on DOS! I only have about 3.9 kB of stack size available, which is very little for all the recursion that we’re doing today. As a last resort, converting recursion to iteration might have been an option, but I managed to keep the stack usage small enough (about 3.5 kB).

That was a tough one …
@taigrr Well, consider yourself the winner, I guess. Today’s puzzle was super annoying (to me), so I turned to reddit for help.

base64 spoiler:

SSBkb27igJl0IGxpa2UgbWVtb2l6YXRpb24gcHJvYmxlbXMuIPCfq6QKCkkga2VwdCBsb29raW5n
IGZvciBjbGV2ZXIgd2F5cyB0byBzb2x2ZSBpdCwgYnV0IGluIHRoZSBlbmQsIGl0IHdhcyBqdXN0
OgrigJxZZWFoLCBnbyBhaGVhZCBhbmQgY2FjaGUgaXQu4oCdIPCfq6QKCkkgaG9wZSB0aGlzIHdh
cyB0aGUgb25seSBwcm9ibGVtIGxpa2UgdGhhdCB0aGlzIHllYXIuCgpOZWVkbGVzcyB0byBzYXks
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a2VzIHdheSB0b28gbG9uZy4K
@taigrr Well, consider yourself the winner, I guess. Today’s puzzle was super annoying (to me), so I turned to reddit for help.

base64 spoiler:

SSBkb27igJl0IGxpa2UgbWVtb2l6YXRpb24gcHJvYmxlbXMuIPCfq6QKCkkga2VwdCBsb29raW5n
IGZvciBjbGV2ZXIgd2F5cyB0byBzb2x2ZSBpdCwgYnV0IGluIHRoZSBlbmQsIGl0IHdhcyBqdXN0
OgrigJxZZWFoLCBnbyBhaGVhZCBhbmQgY2FjaGUgaXQu4oCdIPCfq6QKCkkgaG9wZSB0aGlzIHdh
cyB0aGUgb25seSBwcm9ibGVtIGxpa2UgdGhhdCB0aGlzIHllYXIuCgpOZWVkbGVzcyB0byBzYXks
IHRoaXMgZG9lc27igJl0IHJ1biBvbiBET1MgYW5kIHByb2JhYmx5IG5ldmVyIHdpbGwsIGl0CnRh
a2VzIHdheSB0b28gbG9uZy4K
@taigrr Well, consider yourself the winner, I guess. Today’s puzzle was super annoying (to me), so I turned to reddit for help.

base64 spoiler:

SSBkb27igJl0IGxpa2UgbWVtb2l6YXRpb24gcHJvYmxlbXMuIPCfq6QKCkkga2VwdCBsb29raW5n
IGZvciBjbGV2ZXIgd2F5cyB0byBzb2x2ZSBpdCwgYnV0IGluIHRoZSBlbmQsIGl0IHdhcyBqdXN0
OgrigJxZZWFoLCBnbyBhaGVhZCBhbmQgY2FjaGUgaXQu4oCdIPCfq6QKCkkgaG9wZSB0aGlzIHdh
cyB0aGUgb25seSBwcm9ibGVtIGxpa2UgdGhhdCB0aGlzIHllYXIuCgpOZWVkbGVzcyB0byBzYXks
IHRoaXMgZG9lc27igJl0IHJ1biBvbiBET1MgYW5kIHByb2JhYmx5IG5ldmVyIHdpbGwsIGl0CnRh
a2VzIHdheSB0b28gbG9uZy4K
@taigrr Forget it. 🤣 I’m writing all this in C with DOS compatibility in mind. If I happen to be faster than you, then it’s just sheer luck. 😅
@taigrr Forget it. 🤣 I’m writing all this in C with DOS compatibility in mind. If I happen to be faster than you, then it’s just sheer luck. 😅
@taigrr Forget it. 🤣 I’m writing all this in C with DOS compatibility in mind. If I happen to be faster than you, then it’s just sheer luck. 😅
@prologic Yeah! I also saw this getting suggested as an alternative:

- https://etherdfs.sourceforge.net/
- https://github.com/CryptusDE/EtherDFS-3

They say it can serve directories instead of images. It’d be like an NFS version for DOS. 🤯

I’ve gotta try these.
@prologic Yeah! I also saw this getting suggested as an alternative:

- https://etherdfs.sourceforge.net/
- https://github.com/CryptusDE/EtherDFS-3

They say it can serve directories instead of images. It’d be like an NFS version for DOS. 🤯

I’ve gotta try these.
@prologic Yeah! I also saw this getting suggested as an alternative:

- https://etherdfs.sourceforge.net/
- https://github.com/CryptusDE/EtherDFS-3

They say it can serve directories instead of images. It’d be like an NFS version for DOS. 🤯

I’ve gotta try these.
@taigrr

> For music we do just mute or edit over it (songs with 'radio edit' in the title)

Wait a minute, *that* is what “radio edit” actually means? 🤯 I always thought it was just a different mix and/or shorter version. (Well, maybe it’s both.)
@taigrr

> For music we do just mute or edit over it (songs with 'radio edit' in the title)

Wait a minute, *that* is what “radio edit” actually means? 🤯 I always thought it was just a different mix and/or shorter version. (Well, maybe it’s both.)
@taigrr

> For music we do just mute or edit over it (songs with 'radio edit' in the title)

Wait a minute, *that* is what “radio edit” actually means? 🤯 I always thought it was just a different mix and/or shorter version. (Well, maybe it’s both.)
I just installed linux-6.6.6. 😈
I just installed linux-6.6.6. 😈
I just installed linux-6.6.6. 😈