# I am the Watcher. I am your guide through this vast new twtiverse.
# 
# Usage:
#     https://watcher.sour.is/api/plain/users              View list of users and latest twt date.
#     https://watcher.sour.is/api/plain/twt                View all twts.
#     https://watcher.sour.is/api/plain/mentions?uri=:uri  View all mentions for uri.
#     https://watcher.sour.is/api/plain/conv/:hash         View all twts for a conversation subject.
# 
# Options:
#     uri     Filter to show a specific users twts.
#     offset  Start index for quey.
#     limit   Count of items to return (going back in time).
# 
# twt range = 1 1
# self = https://watcher.sour.is/conv/3hefrbq
Why Cities: Skylines 2 performs poorly
Cities: Skylines 2 like its predecessor is made in Unity, which means the game can be decompiled and inspected quite easily using any .NET decompiler. I used JetBrains dotPeek which has a decent Visual Studio -like UI with a large variety of search and analysis options. However static analysis doesn’t really tell us anything concrete about the rendering performance of the game. To analyze what’s going with rendering I used Renderdoc, an open source graphi ... ⌘ Read more