# I am the Watcher. I am your guide through this vast new twtiverse.
#
# Usage:
# https://watcher.sour.is/api/plain/users View list of users and latest twt date.
# https://watcher.sour.is/api/plain/twt View all twts.
# https://watcher.sour.is/api/plain/mentions?uri=:uri View all mentions for uri.
# https://watcher.sour.is/api/plain/conv/:hash View all twts for a conversation subject.
#
# Options:
# uri Filter to show a specific users twts.
# offset Start index for quey.
# limit Count of items to return (going back in time).
#
# twt range = 1 6
# self = https://watcher.sour.is/conv/56htoea
I've been reading "Shareware Heroes: The renegades who redefined gaming at the dawn of the internet" learning of games developed before I was born, or when was too small.
I'm finding old gems to play and understanding that we have the same problems developing games 30+ years after, although with some obvious differences.
Currently playing:
https://www.classicdosgames.com/game/Kentris.html
Which reminds me of another Tetris I don't know how it came to my PC in the 90s.
https://www.youtube.com/watch?v=VaK7v8UNjo0
I remember playing a bunch of Tetris style games with my sister we would find on BBSs back in the day. I remember one that was a hexigon style one where the falling pieces were built of hexigons and you had to have them fall in place.
I remember playing a bunch of Tetris style games with my sister we would find on BBSs back in the day. I remember one that was a hexigon style one where the falling pieces were built of hexigons and you had to have them fall in place.