Dude, you want me to print something, sign it, and scan it back in. This takes forever and I’ll have to re-login a dozen times. Narf.
Dude, you want me to print something, sign it, and scan it back in. This takes forever and I’ll have to re-login a dozen times. Narf.
Dude, you want me to print something, sign it, and scan it back in. This takes forever and I’ll have to re-login a dozen times. Narf.
At work, too. For a few weeks now when I try to log into this horrible Outlook web intershit (Because why would they fix the Evolution integration?! It's cactus for well over a year now. Probably more like two.), it forwards me to the corporate weblogin, I enter my credentials, even do the bloody MFA crap and get redirected back to Outlook. "Loading mailbox…" "Please wait for us to log you out, do not close this window while this process is underway." Fuck you! I have to delete the cookies for this damn domain each and every fucking time. Otherwise, this goes in circles forever. I tried the game for 15 minutes, no joke.
But wait, there's more! Why just fuck it up only a little bit? This week I get logged out at the middle of the day. Every. Single. Day. Not even close to eight hours since I started, no. What the hell!? I reckon I just don't even bother reauthenticating anymore in the arvo. No more e-mails for Lyse after lunch. Fuck it. It's just distraction, anyway, right?!
Ignoring e-mail after lunch works great, though. :-)
Our timetracking is offline for over a week because of reasons. The responsible bunglers are falling by the skin of their teeth: https://lyse.isobeef.org/tmp/timetracking.png
1. The error message neither includes the timeframe nor a link to an announcement article.
2. The HTML page needs to download JS in order to display the fucking error message.
3. Proper HTTP status codes are clearly only for big losers.
4. Despite being down, heaps of resources are still fetched.
I find it really fascinating how one can screw up on so many levels. This is developed inhouse, I'm just so glad that we're not a software engineering company. Oh wait. How embarrassing.
Some of our oldschool devs tried to roll out local timetracking once, about 15 years ago. I don’t remember anymore why they failed …
> This is developed inhouse, I'm just so glad that we're not a software engineering company. Oh wait. How embarrassing.
Oh to be anonymous on the internet. That must be nice. 😅
Some of our oldschool devs tried to roll out local timetracking once, about 15 years ago. I don’t remember anymore why they failed …
> This is developed inhouse, I'm just so glad that we're not a software engineering company. Oh wait. How embarrassing.
Oh to be anonymous on the internet. That must be nice. 😅