saltyd
broker design? π€
saltyd
broker design? π€
saltyd
broker design? π€
saltyd
broker design? π€
> Censorship-resistance
>
> Each user can publish their updates to any number of relays.
> A relay can charge a fee (the negotiation of that fee is outside of the protocol for now) from users to publish there, which ensures censorship-resistance (there will always be some Russian server willing to take your money in exchange for serving your posts).
This part of the doc, makes absolutely no sense to me π
> Censorship-resistance
>
> Each user can publish their updates to any number of relays.
> A relay can charge a fee (the negotiation of that fee is outside of the protocol for now) from users to publish there, which ensures censorship-resistance (there will always be some Russian server willing to take your money in exchange for serving your posts).
This part of the doc, makes absolutely no sense to me π
> Censorship-resistance
>
> Each user can publish their updates to any number of relays.
> A relay can charge a fee (the negotiation of that fee is outside of the protocol for now) from users to publish there, which ensures censorship-resistance (there will always be some Russian server willing to take your money in exchange for serving your posts).
This part of the doc, makes absolutely no sense to me π
> Censorship-resistance
>
> Each user can publish their updates to any number of relays.
> A relay can charge a fee (the negotiation of that fee is outside of the protocol for now) from users to publish there, which ensures censorship-resistance (there will always be some Russian server willing to take your money in exchange for serving your posts).
This part of the doc, makes absolutely no sense to me π
> How do I find relays? What happens if I'm not connected to the same relays someone else is?
>
> You won't be able to communicate with that person. But there are hints on events that can be used so that your client software (or you, manually) knows how to connect to the other person's relay and interact with them. > There are other ideas on how to solve this too in the future but we can't ever promise perfect reachability, no protocol can.
I guess we (Yarn.social) do much better here in terms of reachability. In fact we do way better in terms of discoverability too. Once a pod is spun up, you can pretty much -mention any other Yarn.social user and your post will appear in their timeline instantly thanks to WebMentions π
> How do I find relays? What happens if I'm not connected to the same relays someone else is?
>
> You won't be able to communicate with that person. But there are hints on events that can be used so that your client software (or you, manually) knows how to connect to the other person's relay and interact with them. > There are other ideas on how to solve this too in the future but we can't ever promise perfect reachability, no protocol can.
I guess we (Yarn.social) do much better here in terms of reachability. In fact we do way better in terms of discoverability too. Once a pod is spun up, you can pretty much -mention any other Yarn.social user and your post will appear in their timeline instantly thanks to WebMentions π
> How do I find relays? What happens if I'm not connected to the same relays someone else is?
>
> You won't be able to communicate with that person. But there are hints on events that can be used so that your client software (or you, manually) knows how to connect to the other person's relay and interact with them. > There are other ideas on how to solve this too in the future but we can't ever promise perfect reachability, no protocol can.
I guess we (Yarn.social) do much better here in terms of reachability. In fact we do way better in terms of discoverability too. Once a pod is spun up, you can pretty much -mention any other Yarn.social user and your post will appear in their timeline instantly thanks to WebMentions π
> How do I find relays? What happens if I'm not connected to the same relays someone else is?
>
> You won't be able to communicate with that person. But there are hints on events that can be used so that your client software (or you, manually) knows how to connect to the other person's relay and interact with them. > There are other ideas on how to solve this too in the future but we can't ever promise perfect reachability, no protocol can.
I guess we (Yarn.social) do much better here in terms of reachability. In fact we do way better in terms of discoverability too. Once a pod is spun up, you can pretty much -mention any other Yarn.social user and your post will appear in their timeline instantly thanks to WebMentions π