Without hesitation, our developer community quickly rallied behind the topic “Sculpt OS usability”, desiring to boost the user experience with respect to multi-monitor usage, convenient interactive UIs for common tasks, profound support for touchpads and touchscreens, tearing-free graphics, low-latency audio, casual on-target debugging, and suspend/resume. The focus on ... ⌘ Read more
Without hesitation, our developer community quickly rallied behind the topic “Sculpt OS usability”, desiring to boost the user experience with respect to multi-monitor usage, convenient interactive UIs for common tasks, profound support for touchpads and touchscreens, tearing-free graphics, low-latency audio, casual on-target debugging, and suspend/resume. The focus on ... ⌘ Read more