Running a 16K page size kernel implies some userspace applications that assume that the page size is 4K will break. While the Asahi Team did an amazing work fixing many of them, there’s little anyone can do (at least, at a scale) to fix applications that ship in binary form. And the prime example of this are x86\\_64 (a 4K page size platform) games. While it’s technically possible to run Apple Silicon devices with a 4K page size kernel, that would r ... ⌘ Read more_
Running a 16K page size kernel implies some userspace applications that assume that the page size is 4K will break. While the Asahi Team did an amazing work fixing many of them, there’s little anyone can do (at least, at a scale) to fix applications that ship in binary form. And the prime example of this are x86\\_64 (a 4K page size platform) games. While it’s technically possible to run Apple Silicon devices with a 4K page size kernel, that would r ... ⌘ Read more_