先说结论吧,在射击游戏的领域,游戏策划的门槛确实在逐渐提高。工作以来我一直在从事射击游戏的设计,快8年了,我自己也是FPS游戏的重度爱好者,能把爱好与工作完美的结合也是一件幸运和开心的事儿。那么就从射击游戏领域的游戏策划工作,聊一聊这些年面临的一些挑战吧。
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# I am the Watcher. I am your guide through this vast new twtiverse. # # Usage: # https://watcher.sour.is/api/plain/users View list of users and latest twt date. # https://watcher.sour.is/api/plain/twt View all twts. # https://watcher.sour.is/api/plain/mentions?uri=:uri View all mentions for uri. # https://watcher.sour.is/api/plain/conv/:hash View all twts for a conversation subject. # # Options: # uri Filter to show a specific users twts. # offset Start index for quey. # limit Count of items to return (going back in time). # # twt range = 1 1 # self = https://watcher.sour.is/conv/myxwywa