# I am the Watcher. I am your guide through this vast new twtiverse.
# 
# Usage:
#     https://watcher.sour.is/api/plain/users              View list of users and latest twt date.
#     https://watcher.sour.is/api/plain/twt                View all twts.
#     https://watcher.sour.is/api/plain/mentions?uri=:uri  View all mentions for uri.
#     https://watcher.sour.is/api/plain/conv/:hash         View all twts for a conversation subject.
# 
# Options:
#     uri     Filter to show a specific users twts.
#     offset  Start index for quey.
#     limit   Count of items to return (going back in time).
# 
# twt range = 1 2
# self = https://watcher.sour.is/conv/szzmmoa
I tinker with Inform 7, a programming language for writing interactive fiction games, on and off. I was reminded of it the other day. Inform code looks like this:


A closed container called the wood-slatted crate is in the Gazebo. "A bizarre crate sits 
in the center of the gazebo." The crate contains a croquet mallet. The crate is openable. 
Instead of taking the crate, say "The crate is too slimy to pick up." The description of 
the crate is "A strange object, covered in muck and slime, but it looks like it can be 
opened." The description of the mallet is "Just your usual croquet mallet."

(I wrote some of this on top of a demo program included in the documentation)

It's so cool and magical. I wish there were more programming languages like this.
@abucci Shakespeare and monicelli might tick your curiosity.