经历了两年陆陆续续的制作和修改,《大洪水的故事》这款游戏的玩法和设定基本上成型,4月29日将开启为期三个月左右的EA阶段。

这两年时间里,我一直在思考,《大洪水的故事》,到底是一款什么样的游戏?
之前开玩笑说,就做个”末世捡垃圾模拟器”吧
也有朋友建议我,干脆做一个细节更完善的互动式人格测验
在不止一次的自我推翻和否定后,在现在的EA版本中,我想“于绝望处找寻希望”,是《大洪水的故事》想要传递给玩家的一种情感。

虽然这是一款单机 ... ⌘ Read more
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